Further Character Development
I have done a few more drawing based on my first character designs.
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Wearing Shirt Angled |
This design shows my character wearing a shirt. I thought it would look but, but because of the shape of his body he looks like a waiter. I'll pretend this didn't happen.
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Possible accessories |
To make movement a little easier, a trick to making joints believable is to cover them up with something to avoid seeing an outline moving out of place. This could be a watch on the wrist or a collar on the neck, things like that. This just explores a few possibilities.
Although it would make movement easier, I don't want to clutter him up with too much gear. I want him to be simple, so people can relate.
I think the best thing to do is to start drawing him out on the computer and see what I can come up with digitally.
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